![]() You say something in the chat without ever typed it. MCEdit + SethBling´s AddPotionEffect/ ChangeMobs Herobrine has it´s original face with it´s white eyesĮquip Herobrine a player skull modified using MCEdit+SethBling´s PlayerSkullsīosses have more health and potion effects on them You can use MCEdit + SethBling´s EditBeacons They edited the beacon to give blindness instead of the normal available effects. Type "/gamerule keepInventory true" in chat.īefore you fight the skeleton king you´re in a big room and have a blindness effect. Type "/gamerule doMobSpawning false" in chat. There aren´t any natural spawned mobs in the map There is a video by SethBling using this technique for portals: Here (Ignore the repeaters) These spawners trigger once you walk into the area and spawn a villager on top of a pressure plate. OR: You walk to the portal after defeating the skeleton king and get teleported. When you walk to the merchants´ house they speak to you. MCEdit + SethBling´s ColorCommandBlockText The text outputted by command blocks is colored. ![]() It'll output power if a music disc is in the jukebox. Put a comparator facing out of the jukebox. When you play them in a jukebox the doors open. You have to set "PersistenceRequired" to "1". The data structure of mobs can be found here. Mobs won´t despawn if you are too far away. Equip the music disc in an armor slot (excluding head) and the disc won´t be visible ingame. MCEdit + SethBling´s CreateGearedMobs (!Make sure your filter is up to date!) You´re looking for "Equipment" and "DropChances". Mobs have custom gear and different drop chances for it. To change the title you have to change the String at tag->display->Nameįor every line of description you have to add a String to the List at tag->display->Lore By default the Tags are not there, you have to create them. The data structure of items can be found here. The items in Herobrine´s Mansion have custom names and discriptions. Not unloading Day/Night clock on big maps. ![]() Playing a music disc activates redstone.All I know about this map is either from their answers or by using NBTExplorer to analyse their map ( This can help a lot with the save files).įeel free to correct me if I´m wrong (or my spelling is wrong). If you need any assistance, please feel free to contact our support team and we will assist you as much as we can.In this post I´ll try to write all technical details about "Herobrine´s Mansion". ![]() When you find it, simply delete it, and reupload the world to your server. Open each one, until the X, Y and Z coordinates match with the ones from the Entity's Exact Location, in this case -432.64, 66.98. Double click on Level, and then do the same for TileEntities. In the chunk finder, put in the region X and Z the two numbers from region, in this case, -1 and 1, and the Chunk X and Z, in this case, -28 and 62. 28 and 62 refer to the chunk the entity is in, and -1,1 refer to the region. Now, the numbers that interest us are "-28,62" and "-1,1". You have this part from the Crash Report "Chunk: at 15,4,10 in -28,62", and also this one " Region: -1,1". Now that you opened NBT Explorer, and your world, click on Search -> Chunk Finder. Click on File -> Open Folder, then search for the world folder you downloaded, and open it. (For help, use our article on FTP File Access.) If your crash report does show this, then the problem is already solved. You would use NBT Explorer to generate a crash report. You should use NBT Explorer when you need to attempt to solve any ticking issues without creating a new world. NBTExplorer is also built on top of Substrate. The differences between NBTEdit and NBTExplorer are that NBTExplorer is fully compatible with minecraft's region files, it has a dropdown directory-tree interface for ease of usage, and it offers support for the latest NBT Standard. NBTExplorer is a graphical NBT Editor based on NBTEdit.
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